/*--------------*/ /* Ja82.java */ /*--------------*/ import java.applet.Applet; import java.awt.*; //BorderLayout,GraphicsConfiguration,event import javax.media.j3d.*; //Java3d import com.sun.j3d.utils.applet.MainFrame; //MainFrame import com.sun.j3d.utils.universe.*; //SimpleUniverse import com.sun.j3d.utils.geometry.*; //Primitive import com.sun.j3d.utils.behaviors.vp.*; //Mouse import javax.vecmath.*; //Point3f,Color3f public class Ja82 extends Applet{ private SimpleUniverse simpleU; private BoundingSphere bounds = new BoundingSphere(new Point3d(), 10.0); public void init(){ //アプレットの中央にCanvas3Dを追加 setLayout(new BorderLayout()); Canvas3D canvas = new Canvas3D(SimpleUniverse.getPreferredConfiguration()); add(canvas, BorderLayout.CENTER); //シーングラフの生成 simpleU = new SimpleUniverse(canvas); simpleU.getViewingPlatform().setNominalViewingTransform(); //マウスによる視点移動(ポーラービュー) OrbitBehavior orbit = new OrbitBehavior(canvas); orbit.setSchedulingBounds(bounds); simpleU.getViewingPlatform().setViewPlatformBehavior(orbit); //シーングラフの作成 simpleU.addBranchGraph(createSceneGraph()); } private BranchGroup createSceneGraph(){ BranchGroup branchG0 = new BranchGroup(); //背景色の設定(設定が無い場合は黒) Background background = new Background(new Color3f(0.3f, 0.3f, 0.3f)); background.setApplicationBounds(bounds); branchG0.addChild(background); //ColorCubeの生成 ColorCube colorCube = new ColorCube(0.2f); branchG0.addChild(colorCube); branchG0.compile(); return branchG0; } public void destroy(){ simpleU.cleanup(); } public static void main(String[] args){ //Application MainFrame frame = new MainFrame(new Ja82(), 512, 512); } }