/*--------------*/ /* Ex71.java */ /*--------------*/ import java.applet.Applet; import java.awt.*; //BorderLayout,GraphicsConfiguration,event import javax.media.j3d.*; //Java3d import com.sun.j3d.utils.applet.MainFrame; //MainFrame import com.sun.j3d.utils.universe.*; //SimpleUniverse import com.sun.j3d.utils.geometry.*; //Primitive import com.sun.j3d.utils.behaviors.mouse.*; //Mouse import com.sun.j3d.utils.image.TextureLoader; //TextureLoader import javax.vecmath.*; //Point3f,Color3f public class Ex71 extends Applet{ private SimpleUniverse simpleU; private BoundingSphere bounds = new BoundingSphere(new Point3d(), 10.0); public void init() { //アプレットの中央にCanvas3Dを追加 setLayout(new BorderLayout()); Canvas3D canvas = new Canvas3D(SimpleUniverse.getPreferredConfiguration()); add(canvas, BorderLayout.CENTER); //シーングラフの生成 simpleU = new SimpleUniverse(canvas); simpleU.getViewingPlatform().setNominalViewingTransform(); //シーングラフの作成 simpleU.addBranchGraph(createSceneGraph()); } public BranchGroup createSceneGraph(){ Transform3D rotx = new Transform3D(); Transform3D roty = new Transform3D(); BranchGroup branchG0 = new BranchGroup(); //背景色の設定(設定が無い場合は黒) Background background = new Background(new Color3f(0.3f, 0.3f, 0.3f)); background.setApplicationBounds(bounds); branchG0.addChild(background); //マウス操作用のノード TransformGroup transG0 = new TransformGroup(); branchG0.addChild(transG0); //Appearanceを作成 Appearance ap = new Appearance(); ColoringAttributes ca = new ColoringAttributes(); ca.setColor(new Color3f( 0.0f, 0.0f, 1.0f)); //青色 ap.setColoringAttributes(ca); //テクスチャ TextureLoader loader = new TextureLoader("java3d.jpg", this); ap.setTexture(loader.getTexture()); //座標系を少し傾ける rotx.rotX(Math.PI/6.0); roty.rotY(-Math.PI/4.0); rotx.mul(roty); TransformGroup transG1 = new TransformGroup(rotx); transG0.addChild(transG1); Box primitive = new Box(0.5f, 0.5f, 0.5f, Box.GENERATE_TEXTURE_COORDS, ap); // Cylinder primitive = new Cylinder(0.5f, 1.0f, Cylinder.GENERATE_TEXTURE_COORDS, ap); // Sphere primitive = new Sphere(0.5f, Sphere.GENERATE_TEXTURE_COORDS, 50, ap); transG1.addChild(primitive); //マウスによる物体移動 transG0.setCapability(TransformGroup.ALLOW_TRANSFORM_READ); transG0.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE); MouseRotate mouseRot = new MouseRotate(transG0); mouseRot.setSchedulingBounds(bounds); transG0.addChild(mouseRot); branchG0.compile(); return branchG0; } public void destroy(){ simpleU.cleanup(); } public static void main(String[] args){ //Application MainFrame frame = new MainFrame(new Ex71(), 512, 512); } }